Renowned Futurist Ray Kurzweil to Keynote the 2008 Game Developers Conference

Thu Jan 3, 2008 8:02am EST

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Inventor Heralded as the 'Rightful Heir to Thomas Edison' to Deliver Insight
Into the Videogame Industry in 2028

SAN FRANCISCO, Jan. 3 /PRNewswire/ -- Celebrated inventor and futurist Ray
Kurzweil will deliver a keynote address at the 2008 Game Developers Conference
(GDC) inspiring attendees to take a dramatic look at the future of games and
electronic entertainment.  Described as "the rightful heir to Thomas Edison"
by Inc. magazine and "the ultimate thinking machine" by Forbes, Kurzweil is
uniquely positioned to speak to the GDC audience about the next two decades of
videogames and what the landscape may well look like come GDC 2028.  GDC, the
world's largest industry-only event dedicated to the advancement of
interactive entertainment, returns to the Moscone Convention Center in San
Francisco for a week of networking, learning, and inspiration February 18-22,
2008.  Complete details and registration for the conference are available now
    "Bringing the future to life today has always been at the heart of the
game industry, so it's essential to have our vision refreshed by one of our
greatest living thinkers," said Jamil Moledina, executive director of the Game
Developers Conference.  "As a technology inventor and prophetic visionary, Ray
Kurzweil is that rare individual who can inspire the next evolutionary step
forward in what games can do."
    Ray Kurzweil has repeatedly been recognized as an intellectual pioneer by
some of the most respected American media sources. He was described as "the
restless genius" by the Wall Street Journal, and "the ultimate thinking
machine" by Forbes.  Inc. magazine ranked him #8 among entrepreneurs in the
United States, calling him the "rightful heir to Thomas Edison," and PBS
included him as one of 16 "revolutionaries who made America," along with other
inventors of the past two centuries.  As one of the leading inventors of our
time, Kurzweil was the principal developer of the first CCD flat-bed scanner,
the first omni-font optical character recognition, the first print-to-speech
reading machine for the blind, the first text-to-speech synthesizer, the first
music synthesizer capable of recreating the grand piano and other orchestral
instruments, and the first commercially marketed large-vocabulary speech
    Among Kurzweil's many honors, he is the recipient of the $500,000
MIT-Lemelson Prize, the world's largest for innovation.  In 1999, he received
the National Medal of Technology, the nation's highest honor in technology,
from President Clinton in a White House ceremony.  In 2002, he was inducted
into the National Inventor's Hall of Fame, established by the US Patent
Office.  He has received fifteen honorary Doctorates and honors from three
U.S. presidents.  Kurzweil has written five books, four of which have been
national best sellers.  The Age of Spiritual Machines has been translated into
9 languages and was the #1 best selling book on Amazon in science.  His latest
book, The Singularity is Near, was a New York Times best seller, and has been
the #1 book on Amazon in both science and philosophy.
    The keynote, "The Next 20 Years of Gaming," is scheduled for February 21,
2008, from 10:30am to 11:30am PST in the Esplanade Room of the Moscone
Center's South Hall.  Ray Kurzweil will join the distinguished list of
luminary GDC keynotes which includes Shigeru Miyamoto (GDC07), Phil Harrison
(GDC06 and GDC07), Satoru Iwata (GDC06), Ronald D. Moore (GDC06), and Will
Wright (GDC06 and GDC05).
    GDC 2008 will also feature sessions on breakthrough titles such as
Bioshock, Crysis, Halo 3, Rock Band, Singstar and more, from leading members
of the game development community including creator of the Magnavox Odyssey
game system Ralph Baer, Microsoft/Bungie engineering lead Chris Butcher,
managing director of Crytek GmbH Cervat Yerli, president and creative director
of 2K Boston/Irrational Ken Levine, Richard Bates of Entropia Universe
Business Development, Senior Producer at LucasArts Entertainment Haden
Blackman, and many others.
    For further information and to register for GDC, please visit
    About the Game Developers Conference (
    The Game Developers Conference (GDC) is the world's largest
professionals-only game industry event.  Presented every spring in San
Francisco, it is the essential forum for learning, inspiration, and networking
for the creators of computer, console, handheld, mobile, and online games.
The GDC attracts over 16,000 attendees, and is the primary forum where
programmers, artists, producers, game designers, audio professionals, business
decision-makers and others involved in the development of interactive games
gather to exchange ideas and shape the future of the industry.  The GDC is
produced by the CMP Game Group, a division of CMP Technology.
    About CMP (
    CMP ( is a media and marketing solutions company
serving the technology industry. With the leading online, event and print
brands in all technology market categories, and with services and tools that
reach beyond traditional advertising, CMP shapes and influences the technology
industry worldwide. CMP publishes highly respected media brands such as
TechWeb, InformationWeek, ChannelWeb, CRN, EE Times and TechOnline; produces
major industry events such as Interop, Web 2.0 Expo, XChange, Game Developers
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Sibel Sunar,, or Brian Rubin,, both
of fortyseven communications, +1-323-658-1200, for CMP; or Ben Veechai of CMP
Game Group, +1-415-947-6280,
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