TN Games Suits Up at Consumer Electronics Show
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TN Games Unveils 3rd Space HXT(TM) Gear, Advancing FPS Vest System!; 3rd Space G-Force/Racing (GFR(TM)) Vest Also Set to Debut! LAS VEGAS--(Business Wire)--TN Games, developer of the gaming industry's most innovative and progressively advanced physical experience hardware and software technologies, today, introduces the 3rd Space HXT(TM) (Head and eXTremities) Gear, which expands to other body parts beyond the torso: namely the head and the 4 extremities, advancing the architecture of TN Games' FPS Vest System. TN Games also introduces the 3rd Space G-Force/Racing (GFR(TM)) Vest at Consumer Electronics Show, South Hall 2, Booth 25308! TN Games 3rd Space(TM) FPS Vest TN Games will delight gaming media and enthusiasts by showcasing their patented 3rd Space(TM) FPS Vest and premier their new multi-player first person shooter game, 'Incursion', generating an experience like nothing else at the Consumer Electronics Show, South Hall 2, Booth 25308. Both the TN Games premier title game 'Incursion' and a 3rd Space enabled version of Activision's 'Call of Duty II' game will be bundled together and shipped with TN Games 3rd Space FPS Vest. TN Games patented impact-generating 3rd Space technology utilizes a quiet and durable air source to fire 8 pneumatic cells embedded in the vest. The cells are designed to simulate the direction and force of bullet fire in a first-person shooter game. In addition, a wide array of sensory experiences, from crushing explosions to fear-inducing finger taps on the gamers' shoulders, can be experienced with the 3rd Space FPS Vest. The vest is available in black, digital camouflage and comes in two highly adjustable sizes ensuring a comfortable, custom fit. TN Games HXT(TM) Helmet The HXT Helmet is specifically optimized to convey 6 additional effect zones in and around the player's head. The helmet will include 4 small diameter helmet specific force cells (1 front, 1 back and one on each side) to allow for 3 dimensional "head shot" effects. The cells give users the added physical effect and awareness without being painful or harmful. In addition, there will be a new air jet system over each ear to allow "near miss" effects to be emulated. When designing the helmet architecture, the goal was to give players not only the physical contact aspect of the critical head shot often employed in popular shooter titles, but also preserving the 3 dimensional aspect of both our product and the game. "Many players are demanding a "full body" gaming experience and the 3rd Space HXT Gear delivers", said Dr. Mark Ombrellaro, CEO, TN Games. "We have designed an affordable high impact system consisting of modular, light-weight, wearable components that meets the needs of both the hard core as well as the mainstream gamer. Gamers will now have 2 options to choose from: our original vest or the "system" product line that will allow individuals to build their own custom impact game interface." TN Games 3rd Space G-Force/Racing (GFR(TM)) Vest TN Games also introduces the 3rd Space G-Force/Racing (GFR(TM)) Vest, sending the physical impact and sensations of G-force effects directly to player's bodies. The 3rd Space GFR Vest uses TN Games' core 3rd Space technology and optimizes it for conveyance of acceleration, deceleration, centrifugal and G-force effects. Unlike traditional vibration-based force feedback, the 3rd Space GFR Vest is an impact generating device which gives a gamer physical contact precisely when it happens and in 3 dimensions. The 3rd Space GFR Vest is specifically optimized to convey G-force effects through the use of 6 large force cells optimally placed inside the vest. The vest employs 2 cells in the chest (right and left), 2 cells in the back (right and left) and side cells (right and left) situated along the vest's compression straps. With this configuration, the vest provides large diameter impact forces broadly across the player's body, which enhances both the realism and fun of driving and flight games. With acceleration, the chest cells activate and a force is applied directly to the front of the user. This effect simulates the actual force present during acceleration. Faster acceleration causes more rapid and forceful cell activation and a greater applied force to the player. The player's natural tendency is to offset or "avoid" the inflation pressure produced by the vest, and they reflexively lean back into their seat, thereby experiencing the reaction forces felt while driving. For braking, the back cells activate which applies a force directly to the user's back and simulates what actually happens during deceleration. With the side cells, the 3rd Space GFR Vest is able to reproduce the sideways effects of the body's natural motion in a turning vehicle. The overall effect is that of what a driver would experience in a real automobile. "Our mission is to develop visionary gaming products and technologies that blur the lines between virtual and physical reality and create an unprecedented entertainment experience", said Dr. Mark Ombrellaro, CEO, TN Games. "The 3rd Space GFR Vest will enable gamers to actually feel the effects of shift points, accelerating past their competitors, the forward motion of their body as they break hard into a turn, the side sway as they twist through a series of turns, or the physical effects of crashing into obstacles! Racing experience doesn't get any better." The 3rd Space GFR vest will use a similar system architecture as the 3rd Space FPS vest. It will be introduced on the PC platform. The system will utilize our standard TN Games compressor box and connect to the PC via USB. For our game developer partners, the TN Games SDK already includes the ability to add both the FPS and GFR effects into their games and is available for professional game developers to download, at no cost, from our website: www.tngames.com. The compressor systems will be interchangeable between the FPS and GFR systems. The design of the vest is that of an auto-racing suit, with details such as a quilted fabric exterior, covered zipper, and epaulets. The vest will be introduced in both red and white color options in mid 2008. About TN Games Based in Redmond, WA, TN Games develops computer hardware and software products that enhance the realism of game playing through advanced sensory experiences. The mission of TN Games is to develop visionary products and technologies that blur the lines between reality and virtual reality, create a 3 dimensional entertainment experience, expand the creative expression of our partners and amps the reality of our customers. TN Games 3rd Space FPS Vest, 3rd Space GFR Vest and HXT Gear offer wearable force-production systems sending physical impacts directly to players' bodies, transmitted from the virtual environment and offers a new level of interactive entertainment for the gaming industry. For more information, please visit www.tngames.com. LP Group Cherie Le Penske, 206.852.8427 cherie@tngames.com Copyright Business Wire 2008
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