Reportlinker Adds Subscription MMOGs: Life beyond World of Warcraft
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NEW YORK--(Business Wire)-- Reportlinker.com announces that a new market research report is available in its catalogue. Reportlinker Adds Subscription MMOGs: Life beyond World of Warcraft http://www.reportlinker.com/p0128100/Reportlinker-Adds-Subscription-MMOGs-Life-beyond-World-of-Warcraft.html Subscription MMOGs: Life beyond World of Warcraft' is a detailed review of the subscription market for massively multiplayer online games in North America and Europe. It includes market sizing for 2008 and updated forecasts to 2013 for key territories within those regions. It details subscription numbers and consumer spending shares by title and by region, examines MMOG service operator market shares and provides an analysis of the most recent content trends based on market value. With 113 charts and tables, this is Screen Digest's most comprehensive and detailed review of the MMOG subscription market. This report is delivered in a new format to our clients. It consists of an extensive and detailed PowerPoint presentation including 113 charts and tables as detailed below and is accompanied by an Excel file containing raw data from the presentation. Clients can now easily lift complete slides into company presentations or provide shortened or specific presentations to senior management using multiple slides from the complete and comprehensive management report deck. Raw market and industry data can also be lifted from the Excel file and placed into planning and budgeting files where needed. Related Reports: Electronic Gaming Products Global Casinos and Gaming (including Internet) China Online Gaming Market Analysis Digital Media Report Black Entertainment- US DVD, Game & Video Rental in the US - Industry Market Research Report Australia - Digital Media - Online Media Industry Online Games Market in China Market Re-forecasts: Leisure and Entertainment - US Men Online Content Addressable market forecast: broadband households, online active consoles Subscription MMOG Market Overview and Updated Forecasts Regional Analysis and Forecasts North American Territory Analysis and Forecasts European Territory Analysis and Forecasts Title Market Share Analysis Company Market Share Analysis Content trends The Year Ahead Tables and Charts Chart: European territory broadband household forecast to 2013 Chart: USA broadband household forecast to 2013 Chart: Global active connected console forecast to 2013 (Wii, PS3, Xbox 360) Chart: Western consumer spending on subscription MMOGs forecast to 2013 ($m) Chart: Western consumer spending on subscriptions excluding World of Warcraft 2005-2008 ($m) Chart: Western year-end and monthly average subscriptions forecast to 2013 Chart: Subscription monthly ARPU trends (North America versus Europe) Table: Key growth statistics for 2008 Table: Key growth statistics for 2007 Chart: Standard subscription versus premium subscription consumer spending 2007 ($m) Chart: Standard subscription versus premium subscription consumer spending 2008 ($m) Chart: North America and Europe spending on subscription MMOGs forecast to 2013 ($m) Chart: Regional consumer spending market share 2007 Chart: Regional consumer spending market share 2008 Chart: North American year-end and monthly average subscriptions forecast to 2013 Chart: European year-end and monthly average subscriptions forecast to 2013 Chart: North American subscription growth versus broadband household growth forecast to 2013 Chart: European subscription growth versus broadband household growth forecast to 2013 Chart: USA and Canada consumer spending on subscriptions 2007 and 2008 ($m) Chart: USA and Canada year-end subscriptions 2007 and 2008 Chart: Canada share of consumer spending on subscriptions 2008 Chart: Canada consumer spending on subscriptions forecast to 2013 ($m) Chart: USA share of consumer spending on subscriptions 2008 Chart: USA consumer spending on subscriptions forecast to 2013 ($m) Chart: France, Germany, Italy, Spain and UK consumer spending on subscriptions 2007 and 2008 ($m) Chart: France, Germany, Italy, Spain and UK year-end subscriptions 2007 and 2008 Chart: France share of consumer spending on subscriptions 2008 Chart: France consumer spending on subscriptions forecast to 2013 ($m) Chart: Germany share of consumer spending on subscriptions 2008 Chart: Germany consumer spending on subscriptions forecast to 2013 ($m) Chart: Italy share of consumer spending on subscriptions 2008 Chart: Italy consumer spending on subscriptions forecast to 2013 ($m) Chart: Spain share of consumer spending on subscriptions 2008 Chart: Spain consumer spending on subscriptions forecast to 2013 ($m) Chart: UK share of consumer spending on subscriptions 2008 Chart: UK consumer spending on subscriptions forecast to 2013 ($m) Table: Western title top 20 by monthly subscribers averaged over 2008 Chart: Western consumer spending on top 30 subscription MMOG titles 2007 ($m) Chart: Western consumer spending on top 30 subscription MMOG titles 2008 ($m) Chart: Western top 10 subscription titles consumer spending market share 2007 Chart: Western top 10 subscription titles consumer spending market share 2008 Chart: Western top 20 non-World of Warcraft consumer spending market share 2008 Table: Title top 20: Western cumulative consumer spending on subscriptions since 2005 Table: North American title top 20 by monthly subscribers averaged over 2008 Chart: North American consumer spending on top 30 subscription MMOG titles 2007 ($m) Chart: North American consumer spending on top 30 subscription MMOG titles 2008 ($m) Chart: North American top 10 subscription titles consumer spending market share 2007 Chart: North American top 10 subscription titles consumer spending market share 2008 Table: Title top 20: North American cumulative consumer spending on subscriptions since 2005 Table: European title top 20 by monthly subscribers averaged over 2008 Chart: European consumer spending on top 30 subscription MMOG titles 2007 ($m) Chart: European consumer spending on top 30 subscription MMOG titles 2008 ($m) Chart: European top 10 subscription titles consumer spending market share 2007 Chart: European top 10 subscription titles consumer spending market share 2008 Table: Title top 20: European cumulative consumer spending on subscriptions since 2005 Table: Leading subscription MMOG operator consumer spending ranking, 2008 Chart: Activision Blizzard share of consumer spending on subscription MMOGs, 2008 Chart: Activision Blizzard consumer spending on subscriptions, 2005-2008 ($m) Chart: Activision Blizzard average monthly subscribers, 2005-2008 Chart: Disney share of consumer spending on subscription MMOGs, 2008 Chart: Disney consumer spending on subscriptions, 2005-2008 ($m) Chart: Disney average monthly subscribers, 2005-2008 Chart: Sony Online Entertainment share of consumer spending on subscription MMOGs, 2008 Chart: Sony Online Entertainment consumer spending on subscriptions, 2005-2008 ($m) Chart: Sony Online Entertainment average monthly subscribers, 2005-2008 Chart: Jagex share of consumer spending on subscription MMOGs, 2008 Chart: Jagex consumer spending on subscriptions, 2005-2008 ($m) Chart: Jagex average monthly subscribers, 2005-2008 Chart: NCsoft share of consumer spending on subscription MMOGs, 2008 Chart: NCsoft consumer spending on subscriptions, 2005-2008 ($m) Chart: NCsoft average monthly subscribers, 2005-2008 Chart: CCP Games share of consumer spending on subscription MMOGs, 2008 Chart: CCP Games consumer spending on subscriptions, 2005-2008 ($m) Chart: CCP Games average monthly subscribers, 2005-2008 Chart: Square Enix share of consumer spending on subscription MMOGs, 2008 Chart: Square Enix consumer spending on subscriptions, 2005-2008 ($m) Chart: Square Enix average monthly subscribers, 2005-2008 Chart: Funcom share of consumer spending on subscription MMOGs, 2008 Chart: Funcom consumer spending on subscriptions, 2005-2008 ($m) Chart: Funcom average monthly subscribers, 2005-2008 Chart: Ankama share of consumer spending on subscription MMOGs, 2008 Chart: Ankama consumer spending on subscriptions, 2005-2008 ($m) Chart: Ankama average monthly subscribers, 2005-2008 Chart: Turbine share of consumer spending on subscription MMOGs, 2008 Chart: Turbine consumer spending on subscriptions, 2005-2008 ($m) Chart: Turbine average monthly subscribers, 2005-2008 Chart: Codemasters share of consumer spending on subscription MMOGs, 2008 Chart: Codemasters consumer spending on subscriptions, 2005-2008 ($m) Chart: Codemasters average monthly subscribers, 2005-2008 Chart: Electronic Arts share of consumer spending on subscription MMOGs, 2008 Chart: Electronic Arts consumer spending on subscriptions, 2005-2008 ($m) Chart: Electronic Arts average monthly subscribers, 2005-2008 Chart: France Telecom (GOA) share of consumer spending on subscription MMOGs, 2008 Chart: France Telecom (GOA) consumer spending on subscriptions, 2005-2008 ($m) Chart: France Telecom (GOA) average monthly subscribers, 2005-2008 Chart: Browser-based versus client based consumer spending market share 2007 Chart: Browser-based versus client based consumer spending market share 2008 Chart: Browser-based versus client based excluding World of Warcraft consumer spending market share 2007 Chart: Browser-based versus client based excluding World of Warcraft consumer spending market share 2008 Chart: Game setting market value share 2007 Chart: Game setting market value share 2008 Chart: Game setting market value share excluding World of Warcraft 2007 Chart: Game setting market value share excluding World of Warcraft 2008 Chart: Licensed IP versus game-specific IP market value share 2007 Chart: Licensed IP versus game-specific IP market value share 2008 Chart: Licensed IP versus game-specific IP market value share excluding World of Warcraft 2007 Chart: Licensed IP versus game-specific IP market value share excluding World of Warcraft 2008 Chart: Original IP versus existing IP market value share 2007 Chart: Original IP versus existing IP market value share 2008 Chart: Original IP versus existing IP market value share excluding World of Warcraft 2007 Chart: Original IP versus existing IP market value share excluding World of Warcraft 2008 Chart: The year ahead: Subscription consumer spending 2008 and 2009 ($m) Chart: The year ahead: Year-end subscriptions 2008 and 2009 To order this report: Reportlinker Adds Subscription MMOGs: Life beyond World of Warcraft http://www.reportlinker.com/p0128100/Reportlinker-Adds-Subscription-MMOGs-Life-beyond-World-of-Warcraft.html More market research reports here! Reportlinker Nicolas: nbo@reportlinker.com US: (805)-652-2626 Intl: +1 805-652-2626 Copyright Business Wire 2009
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