Reportlinker Adds Subscription MMOGs: Life beyond World of Warcraft

* Reuters is not responsible for the content in this press release.

Wed Jun 24, 2009 6:42am EDT

NEW YORK--(Business Wire)--
Reportlinker.com announces that a new market research report is available in its
catalogue. 

Reportlinker Adds Subscription MMOGs: Life beyond World of Warcraft

http://www.reportlinker.com/p0128100/Reportlinker-Adds-Subscription-MMOGs-Life-beyond-World-of-Warcraft.html

Subscription MMOGs: Life beyond World of Warcraft' is a detailed review of the
subscription market for massively multiplayer online games in North America and
Europe. It includes market sizing for 2008 and updated forecasts to 2013 for key
territories within those regions. It details subscription numbers and consumer
spending shares by title and by region, examines MMOG service operator market
shares and provides an analysis of the most recent content trends based on
market value. With 113 charts and tables, this is Screen Digest's most
comprehensive and detailed review of the MMOG subscription market. 

This report is delivered in a new format to our clients. It consists of an
extensive and detailed PowerPoint presentation including 113 charts and tables
as detailed below and is accompanied by an Excel file containing raw data from
the presentation. 

Clients can now easily lift complete slides into company presentations or
provide shortened or specific presentations to senior management using multiple
slides from the complete and comprehensive management report deck. 

Raw market and industry data can also be lifted from the Excel file and placed
into planning and budgeting files where needed. 

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Digital Media Report 

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DVD, Game & Video Rental in the US - Industry Market Research Report 

Australia - Digital Media - Online Media Industry 

Online Games Market in China 

Market Re-forecasts: Leisure and Entertainment - US 

Men Online 

Content 

Addressable market forecast: broadband households, online active consoles 

Subscription MMOG Market Overview and Updated Forecasts 

Regional Analysis and Forecasts 

North American Territory Analysis and Forecasts 

European Territory Analysis and Forecasts 

Title Market Share Analysis 

Company Market Share Analysis 

Content trends 

The Year Ahead 

Tables and Charts

Chart: European territory broadband household forecast to 2013 

Chart: USA broadband household forecast to 2013 

Chart: Global active connected console forecast to 2013 (Wii, PS3, Xbox 360) 

Chart: Western consumer spending on subscription MMOGs forecast to 2013 ($m) 

Chart: Western consumer spending on subscriptions excluding World of Warcraft
2005-2008 ($m) 

Chart: Western year-end and monthly average subscriptions forecast to 2013 

Chart: Subscription monthly ARPU trends (North America versus Europe) 

Table: Key growth statistics for 2008 

Table: Key growth statistics for 2007 

Chart: Standard subscription versus premium subscription consumer spending 2007
($m) 

Chart: Standard subscription versus premium subscription consumer spending 2008
($m) 

Chart: North America and Europe spending on subscription MMOGs forecast to 2013
($m) 

Chart: Regional consumer spending market share 2007 

Chart: Regional consumer spending market share 2008 

Chart: North American year-end and monthly average subscriptions forecast to
2013 

Chart: European year-end and monthly average subscriptions forecast to 2013 

Chart: North American subscription growth versus broadband household growth
forecast to 2013 

Chart: European subscription growth versus broadband household growth forecast
to 2013 

Chart: USA and Canada consumer spending on subscriptions 2007 and 2008 ($m) 

Chart: USA and Canada year-end subscriptions 2007 and 2008 

Chart: Canada share of consumer spending on subscriptions 2008 

Chart: Canada consumer spending on subscriptions forecast to 2013 ($m) 

Chart: USA share of consumer spending on subscriptions 2008 

Chart: USA consumer spending on subscriptions forecast to 2013 ($m) 

Chart: France, Germany, Italy, Spain and UK consumer spending on subscriptions
2007 and 2008 ($m) 

Chart: France, Germany, Italy, Spain and UK year-end subscriptions 2007 and 2008


Chart: France share of consumer spending on subscriptions 2008 

Chart: France consumer spending on subscriptions forecast to 2013 ($m) 

Chart: Germany share of consumer spending on subscriptions 2008 

Chart: Germany consumer spending on subscriptions forecast to 2013 ($m) 

Chart: Italy share of consumer spending on subscriptions 2008 

Chart: Italy consumer spending on subscriptions forecast to 2013 ($m) 

Chart: Spain share of consumer spending on subscriptions 2008 

Chart: Spain consumer spending on subscriptions forecast to 2013 ($m) 

Chart: UK share of consumer spending on subscriptions 2008 

Chart: UK consumer spending on subscriptions forecast to 2013 ($m) 

Table: Western title top 20 by monthly subscribers averaged over 2008 

Chart: Western consumer spending on top 30 subscription MMOG titles 2007 ($m) 

Chart: Western consumer spending on top 30 subscription MMOG titles 2008 ($m) 

Chart: Western top 10 subscription titles consumer spending market share 2007 

Chart: Western top 10 subscription titles consumer spending market share 2008 

Chart: Western top 20 non-World of Warcraft consumer spending market share 2008 

Table: Title top 20: Western cumulative consumer spending on subscriptions since
2005 

Table: North American title top 20 by monthly subscribers averaged over 2008 

Chart: North American consumer spending on top 30 subscription MMOG titles 2007
($m) 

Chart: North American consumer spending on top 30 subscription MMOG titles 2008
($m) 

Chart: North American top 10 subscription titles consumer spending market share
2007 

Chart: North American top 10 subscription titles consumer spending market share
2008 

Table: Title top 20: North American cumulative consumer spending on
subscriptions since 2005 

Table: European title top 20 by monthly subscribers averaged over 2008 

Chart: European consumer spending on top 30 subscription MMOG titles 2007 ($m) 

Chart: European consumer spending on top 30 subscription MMOG titles 2008 ($m) 

Chart: European top 10 subscription titles consumer spending market share 2007 

Chart: European top 10 subscription titles consumer spending market share 2008 

Table: Title top 20: European cumulative consumer spending on subscriptions
since 2005 

Table: Leading subscription MMOG operator consumer spending ranking, 2008 

Chart: Activision Blizzard share of consumer spending on subscription MMOGs,
2008 

Chart: Activision Blizzard consumer spending on subscriptions, 2005-2008 ($m) 

Chart: Activision Blizzard average monthly subscribers, 2005-2008 

Chart: Disney share of consumer spending on subscription MMOGs, 2008 

Chart: Disney consumer spending on subscriptions, 2005-2008 ($m) 

Chart: Disney average monthly subscribers, 2005-2008 

Chart: Sony Online Entertainment share of consumer spending on subscription
MMOGs, 2008 

Chart: Sony Online Entertainment consumer spending on subscriptions, 2005-2008
($m) 

Chart: Sony Online Entertainment average monthly subscribers, 2005-2008 

Chart: Jagex share of consumer spending on subscription MMOGs, 2008 

Chart: Jagex consumer spending on subscriptions, 2005-2008 ($m) 

Chart: Jagex average monthly subscribers, 2005-2008 

Chart: NCsoft share of consumer spending on subscription MMOGs, 2008 

Chart: NCsoft consumer spending on subscriptions, 2005-2008 ($m) 

Chart: NCsoft average monthly subscribers, 2005-2008 

Chart: CCP Games share of consumer spending on subscription MMOGs, 2008 

Chart: CCP Games consumer spending on subscriptions, 2005-2008 ($m) 

Chart: CCP Games average monthly subscribers, 2005-2008 

Chart: Square Enix share of consumer spending on subscription MMOGs, 2008 

Chart: Square Enix consumer spending on subscriptions, 2005-2008 ($m) 

Chart: Square Enix average monthly subscribers, 2005-2008 

Chart: Funcom share of consumer spending on subscription MMOGs, 2008 

Chart: Funcom consumer spending on subscriptions, 2005-2008 ($m) 

Chart: Funcom average monthly subscribers, 2005-2008 

Chart: Ankama share of consumer spending on subscription MMOGs, 2008 

Chart: Ankama consumer spending on subscriptions, 2005-2008 ($m) 

Chart: Ankama average monthly subscribers, 2005-2008 

Chart: Turbine share of consumer spending on subscription MMOGs, 2008 

Chart: Turbine consumer spending on subscriptions, 2005-2008 ($m) 

Chart: Turbine average monthly subscribers, 2005-2008 

Chart: Codemasters share of consumer spending on subscription MMOGs, 2008 

Chart: Codemasters consumer spending on subscriptions, 2005-2008 ($m) 

Chart: Codemasters average monthly subscribers, 2005-2008 

Chart: Electronic Arts share of consumer spending on subscription MMOGs, 2008 

Chart: Electronic Arts consumer spending on subscriptions, 2005-2008 ($m) 

Chart: Electronic Arts average monthly subscribers, 2005-2008 

Chart: France Telecom (GOA) share of consumer spending on subscription MMOGs,
2008 

Chart: France Telecom (GOA) consumer spending on subscriptions, 2005-2008 ($m) 

Chart: France Telecom (GOA) average monthly subscribers, 2005-2008 

Chart: Browser-based versus client based consumer spending market share 2007 

Chart: Browser-based versus client based consumer spending market share 2008 

Chart: Browser-based versus client based excluding World of Warcraft consumer
spending market share 2007 

Chart: Browser-based versus client based excluding World of Warcraft consumer
spending market share 2008 

Chart: Game setting market value share 2007 

Chart: Game setting market value share 2008 

Chart: Game setting market value share excluding World of Warcraft 2007 

Chart: Game setting market value share excluding World of Warcraft 2008 

Chart: Licensed IP versus game-specific IP market value share 2007 

Chart: Licensed IP versus game-specific IP market value share 2008 

Chart: Licensed IP versus game-specific IP market value share excluding World of
Warcraft 2007 

Chart: Licensed IP versus game-specific IP market value share excluding World of
Warcraft 2008 

Chart: Original IP versus existing IP market value share 2007 

Chart: Original IP versus existing IP market value share 2008 

Chart: Original IP versus existing IP market value share excluding World of
Warcraft 2007 

Chart: Original IP versus existing IP market value share excluding World of
Warcraft 2008 

Chart: The year ahead: Subscription consumer spending 2008 and 2009 ($m) 

Chart: The year ahead: Year-end subscriptions 2008 and 2009 

To order this report:

Reportlinker Adds Subscription MMOGs: Life beyond World of Warcraft

http://www.reportlinker.com/p0128100/Reportlinker-Adds-Subscription-MMOGs-Life-beyond-World-of-Warcraft.html

More market research reports here!



Reportlinker
Nicolas: nbo@reportlinker.com
US: (805)-652-2626
Intl: +1 805-652-2626 

Copyright Business Wire 2009

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