First Annual Independent Games Festival China Announces Finalists

* Reuters is not responsible for the content in this press release.

Mon Oct 5, 2009 2:28pm EDT

SAN FRANCISCO, Oct. 5 /PRNewswire/ -- Organizers of the inaugural Independent
Games Festival China (IGF China) have revealed that over 100 entries were
received for the first-ever showcase of Asia-Pacific indie games, and
finalists have now been decided for both the Main and Student competitions,
with winners revealed next week at GDC China in Shanghai.


Chinese submissions for the first-ever independent games event targeting this
area --  a newly formed sister event to the main yearly IGF in San Francisco
-- were received from Shanghai, Beijing, Chongqing, Hong Kong, Taiwan, Jiang
Su Province, Guang Dong Province, Sichuan Province, and Zhejiang. In addition,
overseas submissions from Asian, Asia-Pacific and Australasian nations
including the Philippines, Israel, Japan, Singapore, Pakistan, Australia,
Iran, South Korea and India were considered.


Finalists were chosen by a panel of distinguished local judges, including
representatives from IGDA Shanghai, FZD School of Design, Activision and many
more. IGF China winners will be showcased at the GDC China event, and are
eligible to win up to RMB20,000 ($3,000) in cash prizes, awards, and All
Access Passes to GDC San Francisco 2010.


"The quality of work by the finalists represented at the Inaugural Independent
Games Festival China is a great indicator of the developing indie movement in
that region," said GDC China event director Meggan Scavio. "We are excited to
announce the finalists and celebrate the creativity and innovation in the
Asia-Pacific independent game industry."


The Main Competition finalists for the 2009 Independent Games Festival China
are:


    --  HurricaneX2, by You Yun Tech (China)
    --  Mind Wall, by Robinson Technologies (Japan)
    --  DESATURATION, by Xun Zhu (China)
    --  DONOVO, by Magic Day Studio (China)
    --  Armor Valley by Protege Production Pte Ltd (Singapore)
    --  Captain Forever, by Farbs (Australia)
    --  Flat land, by Dark Hut Game Studio (China)

    --  S.H.M.U.P, by Aaron Styles (Australia)





The Student Competition finalists for the 2009 Independent Games Festival
China are:
    --  INK, by students from Singapore Polytechnic (Singapore)
    --  COLOR!COLOR!!, by students from Taipei University of Education
(Taiwan)
    --  Dream Land, by students from Communication University of China (China)
    --  Marionettes, by students from Singapore Polytechnic (Singapore)
    --  Bumper Halloween, by students from Beijing University (China)

    --  Autumn Dynasty: Paper Generals, by students from National University
of
        Singapore (Singapore)





The winners of IGF China in categories including Best Game, Excellence in Art
Direction, Excellence in Audio, Technical Excellence, and Student awards will
be announced during the 2009 Game Developers Conference® China. Presented by
Think Services, a division of United Business Media, GDC China returns to the
Shanghai International Convention Center, October 11-13 of this year.


All IGF China finalists will be available to view at the GDC China IGF
Pavilion, open to all attendees of GDC China 2009, with creators on hand to
discuss their games. In addition, the invite-only IGF China ceremony will take
place on Sunday, October 11, 2009 at the La Verbena Restaurant and Bar in
Shanghai. Full festival information and links to information about finalist
games is available at http://gdcchina.com/events/igf.html.


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To learn more, visit www.tsgamegroup.com


About Think Services, a division of United Business Media
Think Services connects specialized communities worldwide using educational
events, consulting, training, certification, membership, and innovative media.
Providing comprehensive opportunities for people to learn from, network with,
and inspire each other, Think Services builds strong brands and works within
communities to foster a unique affinity with its products and services. The
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Award-winning Gamasutra.com, Game Developer magazine, the International
Customer Management Institute (ICMI), and HDI.  Think Services is a subsidiary
of United Business Media, a global media and marketing services company with a
market capitalization of more than $1.6 billion.  To learn more, visit
www.think-services.com.



    Contact:   Audrey Shen
               Think Services, a division of United Business Media
               ashen@ubmtechnology.com.cn
               (86-21) 62787488-8701

               Ben Veechai, North America
               +1-415-947-6280
               bveechai@think-services.com









SOURCE  Think Services Game Group

Audrey Shen, (86-21) 62787488-8701, ashen@ubmtechnology.com.cn, or Ben
Veechai, +1-415-947-6280, bveechai@think-services.com, both of Think Services
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