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ohai Develops and Publishes World`s First True Massively Multiplayer Game for Social Networks

Thu Nov 12, 2009 4:24pm EST
Led by Venture Capital Veteran Susan Wu, Company Transforms Flash into a True
Gaming Platform

ohai to Launch First Title, City of Eternals, the first Massively Multiplayer
online game with Modern Vampire Theme
SAN FRANCISCO--(Business Wire)--
ohai, developer and publisher of the first true massively multiplayer online
(MMO) games for social networks, has revealed its plans to make truly
multiplayer, synchronous online games available to everyone through a Flash
innovation that turns the web plug-in into a robust online game platform. Helmed
by venture capital veteran and virtual goods pioneer Susan Wu, ohai has multiple
titles in development. The company`s first showcase, City of Eternals, a
vampire-themed, web-based casual MMO, is in alpha today. 

"We are passionate about bringing games with engaging stories and immersive
environments to as broad of an audience as possible," said Susan Wu, CEO, ohai.
"ohai`s mission is to connect people through joy, serendipitous social
encounters and playfulness through rich experiences available to everyone,
everywhere." 

With a world class MMO development team led by game industry veteran Don Neufeld
(EverQuest II, PlanetSide, Star Wars Galaxies), ohai's patented Flash technology
enables hundreds of avatars to play in the same 3D game zone, benchmarked at 30
frames per second - a performance comparable to many high-end MMOs from major
publishers. Unlike most MMOs, however, City of Eternals and other ohai games
will not require a costly or resource-heavy client, but instead run on Flash
(http://www.adobe.com/products/player_census/flashplayer/), the standard web
plug-in installed on 99% of all Net-connected computers. Consequently, ohai MMOs
can be played on websites, within social networks like Facebook, and soon, on
the iPhone and other smart mobile devices. 

This innovative technology helps fulfill ohai`s corporate vision: Creating
lightweight, synchronous, delightful game experiences for everyone that are
simple enough for casual gamers to jump right into, and with enough depth for
gamers to enjoy. For the 100 million+ consumers who play social network games,
this means social games taken to the next level, with 3D graphics, real-time
play and persistent world environments. For the tens of millions of hardcore
gamers, this means an MMO to play on office and school computers without the
usual download and lengthy installation process. 

Put simply: ohai MMOs are MMOs for all of us. 

About ohai

Headquartered in San Francisco, ohai makes true MMO games, fully integrated with
social networks. ohai's goal is to revolutionalize the massively multiplayer
game genre, opening it up to everyone. Founded in 2008, the company is funded by
August Capital and Rustic Canyon Partners. ohai is led by a team that pioneered
virtual goods in the West and created large-scale online games such as the
Everquest series, Asheron's Call, Lord of the Rings Online, Dungeons and Dragons
Online, Free Realms and Star Wars Galaxies.

fortyseven for ohai
Sibel Sunar/Craig Sinel
323-658-1200
sibel@fortyseven.com / craig@fortyseven.com



Copyright Business Wire 2009



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