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Vincent Padois, head tutor at the Pierre and Marie Curie University who teaches robotics and is babysitting the Paris ICub, makes a demonstration with ICub robot, a ?hybrid embodied cognitive system for a humanoid robot" about 1 metre (3.2 feet) high, at the Pierre and Marie Curie University in Paris September 4, 2009. Six versions of ICub exist in laboratories across Europe, where scientists are painstakingly tweaking its electronic brain to make it capable of learning, just like a human child and hoping it will learn how to adapt its behaviour to changing circumstances, offering new insights into the development of human consciousness.   REUTERS/Philippe Wojazer

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    Nokia launches gaming service N-Gage

    HELSINKI
    Thu Apr 3, 2008 2:30pm EDT
    Game enthusiasts flock to the booth of hardware developer and game publisher Nokia during the first day the exhibit floor is open at the Electronic Entertainment Expo E3, in Los Angeles May 18, 2005. REUTERS/Fred Prouser

    HELSINKI (Reuters) - Nokia, the world's largest cell phone maker, launched its N-Gage gaming service on Thursday, hoping to energize an ailing market for mobile gaming.

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    "There will be an official announcement on Monday, but for you, the N-Gage faithful, we wanted to let you know we're up and running!" Nokia said in its N-Gage blog.

    The new gaming service is one of the cornerstones of Nokia's new Internet services strategy, but the firm delayed the launch twice last year, citing delays in software testing.

    Nokia, which made 40 percent of all cell phones sold globally in the last quarter of 2007, is the first handset maker to make a major push into the content sector.

    Nokia opened the service to users of its top model N95 and four other multimedia phones -- the N81, N81 8GB, N82, and N95 8GB. It has sold 10-15 million of these phones in total so far, according to analysts.

    The mobile gaming market suffered an unexpected slump last year, with many game developers and analysts pointing to telecom operators' lack of investment in marketing.

    All major cell phone games publishers, including Electronic Arts Inc, Gameloft and Glu Mobile, have signed up for the Nokia platform.

    Nokia said last month some 25-30 games titles would be available for N-Gage by mid-2008 and a similar number of titles would be unveiled during the second half of the year.

    Research firm Informa has said the mobile gaming market was roughly flat in 2007, but it expects revenues from mobile games to reach $7.2 billion in 2012 from $3.2 billion in 2007.

    (Reporting by Tarmo Virki, editing by Richard Chang)



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