X
Edition:
United States

  • Business
    • Business Home
    • Legal
    • Deals
    • Aerospace & Defense
    • Finance
    • Autos
    • Reuters Summits
  • Markets
    • Markets Home
    • U.S. Markets
    • European Markets
    • Asian Markets
    • Global Market Data
    • Indices
    • Stocks
    • Bonds
    • Currencies
    • Comm & Energy
    • Futures
    • Funds
    • Earnings
    • Dividends
  • World
    • World Home
    • U.S.
    • Special Reports
    • Reuters Investigates
    • Euro Zone
    • Middle East
    • China
    • Japan
    • Mexico
    • Brazil
    • Africa
    • Russia
    • India
  • Politics
    • Politics Home
    • Election 2016
    • Polling Explorer
    • Tales from the Trail
    • What Voters Want
    • Supreme Court
  • Tech
    • Technology Home
    • Science
    • Top 100 Global Innovators
    • Environment
    • Innovation
  • Commentary
    • Commentary Home
    • Podcasts
  • Breakingviews
    • Breakingviews Home
    • Breakingviews Video
  • Money
    • Money Home
    • Retirement
    • Lipper Awards
    • Analyst Research
    • Stock Screener
    • Fund Screener
  • Rio 2016
  • Pictures
    • Pictures Home
    • The Wider Image
    • Photographers
    • Focus 360
  • Video
Reuters Summit-Competition gets ugly in hot mobile games market
  • Africa
    América Latina
  • عربي
    Argentina
  • Brasil
    Canada
  • 中国
    Deutschland
  • España
    France
  • India
    Italia
  • 日本
    México
  • РОССИЯ
    United Kingdom
  • United States
Apple Inc | Fri May 20, 2011 3:00am EDT

Reuters Summit-Competition gets ugly in hot mobile games market

(For other news from the Reuters Global Technology Summit, click here)

* Mobile gaming market seen growing to $7.8 billion by 2014

* Apple App Store has more than 350,000 apps

* Games developers look to media to capitalise on brands

By Georgina Prodhan

PARIS, May 20 The online gaming industry is hotter than it has ever been thanks largely to Facebook and Apple's (AAPL.O) iPhone, which are bringing video games to vast new audiences who have never been gamers before.

But lower barriers to entry for game developers mean competition is intense, and would-be market entrants should beware of being carried away by the success of a handful of games like Angry Birds, industry executives said this week.

"It's an ugly scene," Alexandre de Rochefort, chief financial officer of mobile video game specialist Gameloft GLFT.PA, told the Reuters Global Technology Summit in Paris.

"The smartphone market is not a goldmine for developers. It's a bit like playing the lottery."

Developing and distributing games is easy now thanks to companies like Amazon (AMZN.O), who rent out computing capacity that can be used to test games, and platforms like Facebook and Apple's App Store, that can reach huge audiences at one stroke.

UK-based media research firm Screen Digest says the market excluding advertising revenue grew to $3.7 billion in 2010 from $2.2 billion in 2007 -- the year before the Apple App Store opened -- and will grow to $7.8 billion by 2014.

The App Store offers 350,000 applications, mostly games.

"Since Apple launched its App Store, the mobile gaming market has undergone a transformation," says Screen Digest analyst Jack Kent.

"Before, less than 5 percent were paying to access mobile games, in Europe at least ... since then consumers are a lot more willing to pay for content and particularly games." <^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ For more on the Reuters Global Technology Summit, see [ID:nN13240922] ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^>

DEALS

The changes in the industry have also sparked a flurry of dealmaking, as big gaming companies like Electronic Arts ERTS.O and privately held Zynga, maker of Facebook games including FarmVille, have gone on the acquisition trail.

Screen Digest tracked 26 mobile gaming-related acquisitions last year, up from 12 in 2009, and 11 in the first quarter of this year. Venture capital funding has also risen, with 21 deals worth a total of $200 million last quarter, compared with just three worth a total of $27 million a year earlier.

Index Ventures, an early investor in Facebook game maker Playfish which was sold to Electronic Arts for $400 million in 2009, says the industry has become far less risky for investors.

"We used to stay away from games," Neil Rimer, Index co-founder and partner, told the summit. "It was really like the movie industry where you had to come up with this basic idea for a game and then spend 5 to 15 million euros ($7 to $21 million) and two years building the thing," he said.

"Sometimes it would work. Many times it would bomb and you were out 15 million bucks."

For developers, though, it is still a hit or miss business. Even Rovio Mobile, maker of the most successful ever iPhone game, created 51 games before Angry Birds. [ID:nLDE74H1D6]

Rovio is moving to capitalise on the game's popularity by turning Angry Birds into a media franchise, with toys and T-shirts already on sale, ambitions for a feature film and possibly even theme parks.

Mind Candy, the UK company behind the Moshi Monsters website

-- a kind of children's Facebook crossed with Tamagochi -- is -- a kind of children's Facebook crossed with Tamagochi -- is also talking to Hollywood about making a film. It already has Britain's best-selling children's magazine and a range of toys.

"The vision here is to build the largest kids' entertainment property in the world ... the Harry Potter or the Star Wars or the Pokemon for a new generation," founder and CEO Michael Acton Smith told the summit.

TOLLS

Tolls charged by gatekeepers such as Facebook and Apple are also significant -- typically 30 percent -- and mobile operators charge more.

Even established players like Finland's Habbo Hotel, a teen hangout website that has been going since 2000, is struggling as telecoms operators charge up to 70 percent of the micropayments that users make for virtual goods through premium SMS texts.

"Even the 30 percent that Apple and Facebook are charging is still outrageous," Timo Soininen, chief executive of Habbo owner Sulake, told the summit. [ID:nWEA1853]

Gameloft, which focuses on simple, so-called feature phones

-- those with cameras or music players but without advanced -- those with cameras or music players but without advanced Internet connections -- reckons it is relatively safe precisely because most of its business is not on Facebook or the iPhone.

Despite dwindling feature phone sales, the sheer number of different phone models for which game adaptations are needed puts off new entrants, meaning Gameloft shares the bulk of the hard-core mobile gaming market with just one competitor, EA.

"Zynga has made it very clear that their typical client is a female, 40 years old, staying at home in the mid-West," Gameloft's Rochefort said. "Gameloft has not sold a single game to this kind of client in the last 11 years."

(Additional reporting by Leila Abboud, Marie Mawad, Matt Cowan and Tarmo Virki; Editing by David Holmes)

($1=.7010 Euro)

((georgina.prodhan@thomsonreuters.com; +4420 7542 7954; Reuters Messaging georgina.prodhan@thomsonreuters.com@reuters.net)) Keywords: TECH SUMMIT/GAMING

(C) Reuters 2011. All rights reserved. Republication or redistribution ofReuters content, including by caching, framing or similar means, is expresslyprohibited without the prior written consent of Reuters. Reuters and the Reuterssphere logo are registered trademarks and trademarks of the Reuters group ofcompanies around the world.

Trending Stories

    Editor's Pick

    LIVE: Election 2016

    Sponsored Topics

    Next In Apple Inc

    Struggling Japan Display says state fund promises full financial support

    TOKYO Japan Display Inc said its biggest investor, the state-backed Innovation Network Corp of Japan (INCJ), has pledged full financial support to the Apple Inc supplier as it seeks to replenish capital used up as smartphone sales slowed.

    Olympics-It's all in the wrist: Apple's tactic for a little Games glory

    RIO DE JANEIRO, Aug 9 Apple Inc is threatening to crash Samsung's expensive Olympics party.

    Apple offers big cash rewards for help finding security bugs

    LAS VEGAS Apple Inc said it plans to offer rewards of up to $200,000 (£152,433) to researchers who find critical security bugs in its products, joining dozens of firms that already offer payments for help uncovering flaws in their products.

    MORE FROM REUTERS

    From Around the Web By Taboola

    Sponsored Content By Dianomi

    X
    Follow Reuters:
    • Follow Us On Twitter
    • Follow Us On Facebook
    • Follow Us On RSS
    • Follow Us On Instagram
    • Follow Us On YouTube
    • Follow Us On LinkedIn
    Subscribe: Feeds | Newsletters | Podcasts | Apps
    Reuters News Agency | Brand Attribution Guidelines | Delivery Options

    Reuters is the news and media division of Thomson Reuters. Thomson Reuters is the world's largest international multimedia news agency, providing investing news, world news, business news, technology news, headline news, small business news, news alerts, personal finance, stock market, and mutual funds information available on Reuters.com, video, mobile, and interactive television platforms. Learn more about Thomson Reuters products:

    Eikon
    Information, analytics and exclusive news on financial markets - delivered in an intuitive desktop and mobile interface
    Elektron
    Everything you need to empower your workflow and enhance your enterprise data management
    World-Check
    Screen for heightened risk individual and entities globally to help uncover hidden risks in business relationships and human networks
    Westlaw
    Build the strongest argument relying on authoritative content, attorney-editor expertise, and industry defining technology
    ONESOURCE
    The most comprehensive solution to manage all your complex and ever-expanding tax and compliance needs
    CHECKPOINT
    The industry leader for online information for tax, accounting and finance professionals

    All quotes delayed a minimum of 15 minutes. See here for a complete list of exchanges and delays.

    • Site Feedback
    • Corrections
    • Advertise With Us
    • Advertising Guidelines
    • AdChoices
    • Terms of Use
    • Privacy Policy