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Vincent Padois, head tutor at the Pierre and Marie Curie University who teaches robotics and is babysitting the Paris ICub, makes a demonstration with ICub robot, a ?hybrid embodied cognitive system for a humanoid robot" about 1 metre (3.2 feet) high, at the Pierre and Marie Curie University in Paris September 4, 2009. Six versions of ICub exist in laboratories across Europe, where scientists are painstakingly tweaking its electronic brain to make it capable of learning, just like a human child and hoping it will learn how to adapt its behaviour to changing circumstances, offering new insights into the development of human consciousness.   REUTERS/Philippe Wojazer

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    Video racing games may spur risky driving: study

    WASHINGTON
    Sun Mar 18, 2007 6:02pm EDT

    WASHINGTON (Reuters) - People who play car racing video games may be more prone to drive recklessly and get into accidents, according to a study that adds to evidence that video games can influence the behavior of some players.

    Science  |  Technology

    The study by German researchers published on Sunday examined the effect these games, featuring realistic driving environments with players often racing through city and suburban traffic, affect people who play them.

    "Driving actions in these games often include competitive and reckless driving, speeding and crashing into other cars or pedestrians, or performing risky stunts with the vehicle. In short, most actions in racing games imply a very high risk of having an accident or severe crash in a highly realistic virtual road traffic environment," the researchers wrote.

    The researchers first questioned 198 men and women. Those who played the games most often were more likely to report engaging in aggressive and risky driving and getting in auto accidents. Those who played these games less often reported driving more cautiously, the researchers said.

    The researchers then studied 68 men and found those who played even one racing game took more risks afterward in traffic situations on a computer simulator than those who played another type of game.

    Then the researchers had 83 men play either a racing game or another type of game, and found that those who played the racing game reported more thoughts and feelings associated with risk-taking than the others.

    "Risk-acceptance is one of the most prominent and important factors in the discussion of the origin of accidents caused by young drivers," Joerg Kubitzki of the Allianz Center for Technology, who conducted the study along with researchers at Munich's Ludwig-Maximilians University, said by e-mail.

    The researchers cited previous research involving the "shooter" genre of games, in which the player shoots at adversaries, that found an increase in aggression-related thoughts and actions among people who played these games. But they said little had been known about the influence driving games might have on actual driving behavior of players.

    "The question of age restrictions, legally or voluntary, should be discussed not only for "shooter" games but also for this kind of games, which have an impact on traffic safety," Kubitzki said.

    The study appeared in the Journal of Experimental Psychology: Applied, published by the American Psychological Association.



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