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Vincent Padois, head tutor at the Pierre and Marie Curie University who teaches robotics and is babysitting the Paris ICub, makes a demonstration with ICub robot, a ?hybrid embodied cognitive system for a humanoid robot" about 1 metre (3.2 feet) high, at the Pierre and Marie Curie University in Paris September 4, 2009. Six versions of ICub exist in laboratories across Europe, where scientists are painstakingly tweaking its electronic brain to make it capable of learning, just like a human child and hoping it will learn how to adapt its behaviour to changing circumstances, offering new insights into the development of human consciousness.   REUTERS/Philippe Wojazer

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    "The Sims" to move from PC screen to silver screen

    SAN FRANCISCO
    Mon May 28, 2007 10:05am EDT
    Characters interact in this undated screenshot from ''The Sims 2.'' Electronic Arts Inc. has sold the movie rights for ''The Sims,'' the best-selling computer game of all time, to 20th Century Fox, Variety said on Friday. REUTERS/Electronic Arts/Handout

    SAN FRANCISCO (Reuters) - Maybe they can call it "The Sims: The Movie." Electronic Arts Inc. has sold the movie rights for "The Sims," the best-selling computer game, of all time to 20th Century Fox, Variety said on Friday.

    Technology  |  Film

    "The Sims" is one of EA's biggest franchises and, including sequels and expansions such as "The Sims: House Party" and "The Sims: Vacation," has sold nearly 85 million copies since it debuted seven years ago.

    Oft-described as a "virtual dollhouse," the game puts players in charge of simulated people, helping them make friends, find satisfying jobs and buy household items in order to stay happy.

    "The Sims has done an interactive version of an old story, which is what it's like to have infinite power and how do you deal with it," the Hollywood industry paper quoted Rod Humble, head of The Sims Studio at EA, as saying.

    "The Sims" was created by legendary game designer Will Wright, known for his quirky titles that eschew linear storylines in favor of letting players create and explore their own worlds.

    Variety did not mention financial terms of the deal. Spokesmen for EA and Fox could not immediately be reached for comment. Fox is owned by News Corp..



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