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Vincent Padois, head tutor at the Pierre and Marie Curie University who teaches robotics and is babysitting the Paris ICub, makes a demonstration with ICub robot, a ?hybrid embodied cognitive system for a humanoid robot" about 1 metre (3.2 feet) high, at the Pierre and Marie Curie University in Paris September 4, 2009. Six versions of ICub exist in laboratories across Europe, where scientists are painstakingly tweaking its electronic brain to make it capable of learning, just like a human child and hoping it will learn how to adapt its behaviour to changing circumstances, offering new insights into the development of human consciousness.   REUTERS/Philippe Wojazer

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    Gameloft bringing games to BlackBerry smartphones

    LOS ANGELES
    Mon Mar 26, 2007 3:28pm EDT

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    Visitors look at the new BlackBerry 8800 presented during the 3GSM World Congress at the Feria of Barcelona, in central Barcelona, in this February 12, 2007 file photo. Gameloft, Europe's biggest provider of games for mobile phones, on Monday said it is making and selling games for Research In Motion's BlackBerry smartphones. REUTERS/Gustau Nacarino

    LOS ANGELES (Reuters) - Gameloft (GLFT.PA), Europe's biggest provider of games for mobile phones, on Monday said it is making and selling games for Research In Motion Ltd.'s (RIM.TO) BlackBerry smartphones.

    Technology

    The first wave of Gameloft products available now for BlackBerry smartphones include such hit titles as: "Asphalt Urban GT 2," "LOST" and "Prince of Persia The Two Thrones."

    The games will be priced from $5.99 to $7.99, depending on the carrier.

    Gameloft said it would announce more BlackBerry titles at a later date.

    BlackBerry smartphones such as the Pearl and 8800 models receive e-mail and have mini keyboards and computerlike features. Those devices compete with the Treo smartphone from Palm Inc. (PALM.O) as well as other mobile devices.

    Games have been available for RIM's 950 and 957 units.

    Electronic Arts Inc. (ERTS.O), the biggest U.S. video game publisher, is among the companies supplying games for RIM devices.

    Research firm IDC said U.S. mobile gaming revenue hit $722 million in 2006.



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