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Vincent Padois, head tutor at the Pierre and Marie Curie University who teaches robotics and is babysitting the Paris ICub, makes a demonstration with ICub robot, a ?hybrid embodied cognitive system for a humanoid robot" about 1 metre (3.2 feet) high, at the Pierre and Marie Curie University in Paris September 4, 2009. Six versions of ICub exist in laboratories across Europe, where scientists are painstakingly tweaking its electronic brain to make it capable of learning, just like a human child and hoping it will learn how to adapt its behaviour to changing circumstances, offering new insights into the development of human consciousness.   REUTERS/Philippe Wojazer

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    EA sets video game deal with "300" director

    NEW YORK
    Mon Sep 29, 2008 3:11pm EDT
    Zack Snyder (R), the director of the movie ''300'', and wife Debbie attend the premiere of the movie at the Grauman's Chinese Theatre in Hollywood March 5, 2007. REUTERS/Phil McCarten

    NEW YORK (Reuters) - Video game publisher Electronic Arts Inc has signed a deal for Hollywood director Zack Snyder, who made the hit 2006 film "300," to help develop video games, some of which may someday become movies themselves.

    Entertainment  |  Technology  |  Media

    The agreement, announced on Monday, calls for Snyder, who also directed 2004's "The Dawn of the Dead" and is working on a film adaptation of the "Watchmen" comic book series, to develop three original games for EA.

    Financial details of the agreement were not disclosed.

    The pact is similar to EA's deal with director and producer Steven Spielberg in 2005, which also called for the creation of three games.

    Snyder will lead the creative direction of the games and work with the production team at EA Los Angeles, the same studio currently collaborating with Spielberg on the game "Boom Blox" for Nintendo Co Ltd's Wii.

    EA will own the intellectual properties, and the game franchises will be developed, published and distributed worldwide by EA. The agreement includes efforts to extend the game franchises into theatrical motion pictures.

    Hollywood and the video game industry -- revenues of which rival those of the nation's box offices -- continue to work more and more closely, yielding hit game franchises based on films such as the Lord of the Rings and James Bond series.

    At the same time, popular games with rich stories are being made into feature films, including "Max Payne," a movie based on the Take-Two Interactive Software Inc game, which opens in theaters next month.

    (Reporting by Franklin Paul, editing by Gerald E. McCormick)



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