CMP's Game Developer Magazine Names 2007 Front Line Award Finalists
Tenth Annual Awards for the Year's Best Video Game Creation Tools AnnouncesTop Five Finalists in Six CategoriesSAN FRANCISCO, Nov. 28 /PRNewswire/ -- The editors of CMP's Game DeveloperMagazine have named the finalists for the 2007 Front Line Awards, themagazine's tenth annual evaluation of the year's best game-making tools in thecategories of programming, art, audio, game engine, middleware, and books.
The final award winners, plus one inductee to the Front Line Awards Hallof Fame chosen for its outstanding contribution to the game developmentindustry for five years or more, will be announced in the January 2008 issueof Game Developer, available to subscribers in early January.
Game Developer's mission for more than ten years has been to provide gamedevelopers with information, news, and articles that pertain directly to them.The Front Line Awards are an official way of recognizing one specific aspectof the industry: the tools that developers need to do their jobs.
Each year, Game Developer looks at the powerful lineup of new products andnew releases of favorite tools, from game engines to books, and selects thetop five in six different categories. After a comprehensive judging process,one winner is chosen in each category. Front Line Award recipients representthe most innovative, user-friendly, and useful products from behind the scenesof the world's best video games.
"In a year in which the industry has taken such large strides and each ofthe community's innovations have been so impressive, it was particularlydifficult to narrow the field down to the five leaders in each category," saidSimon Carless, publisher and editorial director of Game Developer. "GameDeveloper heartily congratulates all of the deserving finalists for the FrontLine Awards."
The finalists for the 2007 Game Developer Front Line Awards are:
ENGINES
CryEngine 2, Crytek
Gamebryo 2.3, Emergent
Hero Engine, Simutronics Corporation
Unreal Engine 3, Epic
Vision Game Engine, Trinigy GmbH
BOOKS
Game Design: From Blue Sky to Green Light, Deborah Todd, AK Peters
Game Writing Handbook, Rafael Chandler, Charles River Media
GPU Gems 3, ed. Hubert Nguyen, Addison-Wesley Professional Continued...




