NVIDIA to Acquire AGEIA Technologies

Mon Feb 4, 2008 5:25pm EST
 
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PhysX on GeForce Will Bring Amazing Physics Dynamics to Millions of Gamers

    SANTA CLARA, Calif., Feb. 4 /PRNewswire-FirstCall/ -- NVIDIA
(Nasdaq: NVDA), the world leader in visual computing technologies and the
inventor of the GPU, today announced that it has signed a definitive agreement
to acquire AGEIA Technologies, Inc., the industry leader in gaming physics
technology. AGEIA's PhysX software is widely adopted with more than 140
PhysX-based games shipping or in development on Sony Playstation 3, Microsoft
XBOX 360, Nintendo Wii and Gaming PCs. AGEIA physics software is pervasive
with over 10,000 registered and active users of the PhysX SDK.
    (Logo:  http://www.newscom.com/cgi-bin/prnh/20020613/NVDALOGO)
    "The AGEIA team is world class, and is passionate about the same thing we
are -- creating the most amazing and captivating game experiences," stated
Jen-Hsun Huang, president and CEO of NVIDIA. "By combining the teams that
created the world's most pervasive GPU and physics engine brands, we can now
bring GeForce(R)-accelerated PhysX to hundreds of millions of gamers around
the world."
    "NVIDIA is the perfect fit for us. They have the world's best parallel
computing technology and are the thought leaders in GPUs and gaming. We are
united by a common culture based on a passion for innovating and driving the
consumer experience," said Manju Hegde, co-founder and CEO of AGEIA.
    Like graphics, physics processing is made up of millions of parallel
computations. The NVIDIA(R) GeForce(R) 8800GT GPU, with its 128 processors,
can process parallel applications up to two orders of magnitude faster than a
dual or quad-core CPU.
    "The computer industry is moving towards a heterogeneous computing model,
combining a flexible CPU and a massively parallel processor like the GPU to
perform computationally intensive applications like real-time computer
graphics," continued Mr. Huang. "NVIDIA's CUDA(TM) technology, which is
rapidly becoming the most pervasive parallel programming environment in
history, broadens the parallel processing world to hundreds of applications
desperate for a giant step in computational performance. Applications such as
physics, computer vision, and video/image processing are enabled through CUDA
and heterogeneous computing."
    AGEIA was founded in 2002 and has offices in Santa Clara, CA; St. Louis,
MO; Zurich, Switzerland; and Beijing, China.
    The acquisition remains subject to customary closing conditions.
    More details about the acquisition will be provided during NVIDIA's
quarterly conference call, to be held on Wednesday, February 13, 2008 at 2:00
PM, Pacific Time. The Company's prepared remarks will be followed by a
question and answer period, which will be limited to questions from financial
analysts and institutional investors. To listen to the conference call, please
dial 212-231-2901; no password is required. The conference call will also be
webcast live (listen-only mode) at the following Web sites:
http://www.nvidia.com and http://www.streetevents.com.
    Replay of the conference call will be available via telephone by calling
800-633-8284 (or 402-977-9140), passcode 21354792, until February 20, 2008.
The webcast will be recorded and available for replay until the company's
conference call to discuss its financial results for its first quarter, fiscal
2009.
    About AGEIA
    AGEIA Technologies, Inc., is the industry leader in gaming physics
technology. AGEIA's PhysX software is widely adopted with more than 140
PhysX-based games shipping or in development on Sony Playstation 3, Microsoft
XBOX 360, Nintendo Wii and Gaming PCs. AGEIA physics software is pervasive
with over 10,000 registered and active users of the PhysX SDK. AGEIA is also
credited with developing the world's first dedicated hardware physics
processor, the AGEIA PhysX processor. The company, headquartered in Santa
Clara, Calif., is privately-held. For more information visit
http://www.ageia.com.
    About NVIDIA
    NVIDIA is the world leader in visual computing technologies and the
inventor of the GPU, a high-performance processor which generates
breathtaking, interactive graphics on workstations, personal computers, game
consoles, and mobile devices. NVIDIA serves the entertainment and consumer
market with its GeForce(R) products, the professional design and visualization
market with its Quadro(R) products, and the high-performance computing market
with its Tesla(TM) products. NVIDIA is headquartered in Santa Clara, Calif.
and has offices throughout Asia, Europe, and the Americas. For more
information, visit http://www.nvidia.com.
    Certain statements in this press release including, but not limited to,
statements as to: the anticipated benefits of the acquisition of AGEIA; the
anticipated closing of the acquisition; the future of the computer industry;
and the benefits, capabilities and performance of NVIDIA GeForce GPUs and
NVIDIA CUDA technology are forward-looking statements within the meaning of
the Private Securities Reform Act of 1995 that are subject to risks and
uncertainties that could cause results to be materially different than
expectations. Such risks and uncertainties include, but are not limited to,
the risk that we will not realize the anticipated benefits of this
acquisition, the risk that we may not be able to complete the acquisition,
risks associated with acquisitions including the ability to successfully
integrate technologies, employees and operations, diversion of management's
attention, risks associated with international operations, industry trends,
the impact of competitive products and technological advances, reliance third
parties to manufacture, assemble, package and test our products, market
acceptance of new products and technologies and other risks detailed from time
to time in the reports NVIDIA files with the Securities and Exchange
Commission including its Form 10-Q for the quarter ended October 28, 2007.
Copies of reports filed with the SEC are posted on our website and are
available from NVIDIA without charge. These forward-looking statements are not
guarantees of future performance and speak only as of the date hereof, and,
except as required by law, NVIDIA disclaims any obligation to update these
forward-looking statements to reflect future events or circumstances.
    Copyright (C) 2008 NVIDIA Corporation. All rights reserved.  NVIDIA, the
NVIDIA logo, GeForce and CUDA are trademarks or registered trademarks of
NVIDIA Corporation in the United States and other countries. Other company and
product names may be trademarks of the respective companies with which they
are associated.
    AGEIA and PhysX are trademarks of AGEIA Technologies, Inc. All other
trademarks are the property of their respective owners.
SOURCE  NVIDIA Corporation

Michael Hara, Corporate Communications & Investor Relations, +1-408-486-2511,
mhara@nvidia.com, or Derek Perez, Public Relations, +1-408-486-2512,
dperez@nvidia.com, both of NVIDIA Corporation

 

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