The Amount of the Cell Phone Users in China Had Exceeded 500 Million up to Oct 2007
DUBLIN, Ireland--(Business Wire)--Research and Markets
(http://www.researchandmarkets.com/reports/c77215) has announced the
addition of "China Mobile Phone Game Market Report, 2007" to their
offering.
The conception of Mobile Phone Game is defined to distinguish from
the traditional computer game. Generally speaking, mobile phone game
refers to game applications in mobile phones.
Nokia installed the earliest mobile phone game Snake in its
handset in 1997. With the development of handset terminal and mobile
communication network, mobile phone game is becoming increasingly
complicated.
As charging system of Mobile Java formally started in Sep, 2003,
domestic mobile phone game was started up too. Several months later,
mobile phone game users increased to 2 million. The number of users
developed even faster after this, in 2005 it hit 15 million.
The amount of the cell phone users in China had exceeded 500
million up to Oct 2007, and it is forecasted that China mobile phone
game users would exceed 20 million in 2007, amounting to 24.43
million.
With the rapid growth of the cell phone users and mobile
communication industry, the mobile phone game has gone through from
the simple pre-installed games, the download games to the
colour-screen Java game, large-scale network game and multi-player
network game currently, and it would continue developing towards the
trans-platform network game in the future. It can be forecasted that
the mobile network game would be the future development trend for
mobile phone game.
Companies Mentioned:
-0-
*T
-Kongzhong
-Tencent
-Sina
-Sohu
-Tom
*T
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Research and Markets
Laura Wood
Senior Manager
press@researchandmarkets.com
Fax: +353 1 4100 980
Copyright Business Wire 2007
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