Edition:
United States

Profile: RealNetworks Inc (RNWK.O)

RNWK.O on Nasdaq

4.56USD
25 Apr 2017
Change (% chg)

$-0.04 (-0.87%)
Prev Close
$4.60
Open
$4.66
Day's High
$4.69
Day's Low
$4.50
Volume
33,700
Avg. Vol
57,119
52-wk High
$5.45
52-wk Low
$3.97

RealNetworks, Inc., incorporated on February 9, 1994, creates applications and services that enable to connect with digital media. The Company connects consumers with their digital media both directly and through partners, focusing on supporting various network, devices, media types and social networks. It operates through three segments: Consumer Media, Mobile Services and Games. The Company provides the digital media services and products it creates to consumers, mobile carriers and other businesses. Consumers use its services and software to store, organize, play and manage their digital media content. Its consumer products and services include its photo and video sharing and storage application, its casual games, its direct-to-consumer ringback tone and productivity tool, and RealPlayer, its distributed media player. Network service providers, such as mobile carriers, use its products and services to create and deliver digital media and messaging services, such as ringback tones, music on demand, intercarrier messaging, and photo and video sharing technology for their subscribers. The distribution and license of its products, services and technologies are dependent on contracts with third parties.

Consumer Media

Within its Consumer Media business, its RealPlayer media player software includes features and services that enable consumers to discover, play, download, manage and edit digital video, stream audio and video, download and save photos and videos from the Web, transfer and share content on social networks, and edit their own photo and video content. In its Consumer Media segment, revenue is derived from online sales to consumers of its personal computer (PC)-based RealPlayer products, including RealPlayer Plus, a version of its media player, and from the distribution of third-party software products to consumers wishing to download additional applications when downloading its software products. The Company also generates revenue through its RealPlayer subscription products, including its SuperPass service. SuperPass is its subscription service that provides consumers with access to a range of digital entertainment content. In addition to consumer products, the Company also licenses its technology, including its RealMedia High Definition (RMHD), codec technology to a variety of electronic equipment and microchip manufacturers embedding its codecs in their phones, laptops, smart televisions (TVs) and other devices.

Mobile Services

The Mobile Services segment consists primarily of the digital media services the Company provides to mobile and online service providers as software as a service (SaaS) offerings. Included in its SaaS offerings are its RealTimes, ringback tone and intercarrier messaging service, which are provided to mobile carriers around the world. Also included in its SaaS offerings is its music on demand service, which is provided in Korea. In connection with its SaaS services, the Company also offer business intelligence, subscriber management and billing for the carriers obtaining its offerings for their customers. The Company primarily offers ringback tone services via mobile telecommunications carriers, where, in return for providing, operating and managing the ringback tone service for the carrier customers, the Company enters into revenue-sharing arrangements with the carriers.

Games

The Company develops, publishes, licenses and distributes casual games, which are offered via mobile devices, digital downloads, online subscription play, third-party portals, and social networks. The Company has a portfolio of original games developed by its in-house game studios, games developed by it from content the Company licenses from other intellectual property holders, games developed through partnerships with external game developers, and games licensed to it by third parties that the Company distributes to its customers. The Company distributes games principally in North America, Europe and Latin America through its GameHouse and Zylom Websites and through Websites owned or managed by third parties.

Company Address

RealNetworks Inc

SUITE 600, 1501 FIRST AVENUE SOU
SEATTLE   WA   98134
P: +1206.6742700
F: +1206.6742696

Company Web Links