Factbox: A look at the $65 billion video games industry

(Reuters) - About 45,000 reporters, industry types and analysts will converge on Los Angeles for the E3 conference, sprawled across a space the size of eight U.S. football fields.

This marquee event for the video game sector, running June 7-9, comes as the industry tries to cope with the rapid growth of online and mobile gaming.

Here is a look at some facts about the industry and its major players.


Size of global game market revenue:

$65 billion, up from $62.7 billion in 2010

Retail software revenue:

$29.5 billion, down slightly from $29.8 billion in 2010

Online revenue, including digital delivery, subscriptions, Facebook games:

$18 billion, up from $15.6 billion in 2010

(source: DFC Intelligence)


Microsoft Corp

* Xbox 360 launched in U.S. November 2005

* Xbox consoles sold: 55 million

* Kinect motion sensors sold: More than 10 million

Major initiative:

Microsoft expected to expand content and uses for Kinect console at E3

Sony Corp

* PlayStation3 launched in the U.S. and Japan November 2006

* PlayStation3 sold: 50 million units

* Sony Move motion sensors shipped: 8 million units

Major initiative:

Sony expected to unveil new details of its new handheld device NGP (Next

Generation Portable). Sony will likely release details about its price

and launch date, as well as games for it, at the show.

Nintendo Co Ltd

* Launched Wii in the U.S. November 2006

* Wii units shipped: 86 million

* DS units shipped: 146 million

* 3DS units: 3.6 million

Major initiative: Nintendo will launch the first home console in five years

at E3. Device is expected to feature HD graphics, a special controller,

motion sensors and technology that allows it to run old Nintendo games.


Activision Blizzard

Annual revenue: $4.8 billion

Top franchises: Call of Duty, World of Warcraft

Electronic Arts Inc

Annual revenue: $3.8 billion

Top franchises: The Sims, Madden NFL

Take-Two Interactive Software

Annual revenue: $1.13 billion

Top franchises: Grand Theft Auto, Red Dead Redemption


Annual revenue: 1.03 billion euros

Top franchises: Assassin’s Creed, Prince of Persia,

Tom Clancy titles such as Splinter Cell

Compiled by Liana B. Baker